


The Amazing Spider-Man 2 was released in tandem with the Sony Film that was released around the same time. Although it looks pretty rushed in some areas, the game still holds up as a perfectly acceptable web-swinging adventure. The game can be split into three main sections: Traversal, Combat and Peter Parker segments. The traversal comprises of running, jumping and, most importantly, swinging which is done through the left and right triggers that control the respective arm. The web swinging is SO good, it feels fun and natural and incredibly freeing in a way that I’ve never seen before in a video game.

The combat is pretty repetitive but that doesn’t really mean bad, it bares a strong resemblance to Batman: Arkham Asylum or Middle-earth: Shadow of Mordor with a series of button bashing with a timed dodge here and there. It’s fluid and feels nice to get a high streak without getting hit. Lastly, there are the Peter Parker segments. These are the bits where the game slows down and you are given a chance to do some minor investigative work as the mild-mannered youth. It’s offers an interesting change in pace which lets you catch your breath and really see the difference between the two alter-egos. Aside from all this, there are a lot of abilities that really help you feel like Spider-Man. The story follows a simple theme of Spidey attempting to find the criminal Dennis Carradine. Resuming his search, he tracks him down but something stops him in his tracks. After this point, it’s kind of just a huge game filled with multiple bosses that Peter must stop.
